A music tracker engine based free VirtualBeat Audio Engine for the Virtual Boy console.Continue reading “Demo “VirtualBeat” for Nintendo VirtualBoy”
Yay! PriorArt partitipated at Silly Venture 2019 in the Atari Lynx demo competition.
Our entry is showing realtime 3D vector graphics, up to 241 colors on screen and a striking soundtrack.
Find our little christmas-card demo in the link below featuring my new audio engine and of course Jammer’s great tune making use of it.
3 channels only since this routine is going to be implemented into our game project “Lacim’s Legacy” and I want to keep a 4th channel completely free for SFX (yes, could be mixed but I prefer it this way .
Diving into Lynx audio was quite some endeavour and I thank in particular sage, karri and lx.net for sharing their experience and sources. This would all sound lame and bad if it wasn’t for Jammer and his technical skills composing within funny restrictions. This routine plays at 60Hz (so once per frame). You can press button ‘A’ to toggle on/off individual channels. No samples involved
The awesome santa clause animation is by Bruno Moraes.
Enjoy and a wonderful christmas time to all of you,
enthusi & Jammer & all of PriorArtContinue reading “Demo “Funky Xmas 2018” for Atari Lynx”