PriorArt was founded in 2015 to build an enduring game development team
for retro plattforms.
Coder: Dr. Martin “enthusi” Wendt
Coder: Ulrich “Peiselulli” Schulz
Graphics artist and designer: Dan “zooperdan” Thoresen
Graphics artist and designer: Oliver “v3to” Lindau
Music and Sound effects: Kamil “Jammer” Wolnikowski
Assembloids is a fast paced action puzzler in which the player composes heads of different characters. In the middle of the screen, a quarter of a face happens to appear that the player can move into four areas. For every complete face you get points – the more uniform the shape, the more. But the clock is ticking and every mistake costs a life.
Continue reading “Assembloids for Watara Supervision”
Assembloids is a fast paced action puzzler in which the player composes heads of different characters. In the middle of the screen, a quarter of a face happens to appear that the player can move into four areas. For every complete face you get points – the more uniform the shape, the more. But the clock is ticking and every mistake costs a life. Continue reading “Assembloids for Atari Lynx”
The ‘Thank You Edition’ of ‘Caren and the Tangled Tentacles’ represents the status quo of the engine including the new controls. The game content is similar to the ‘kickstarter version’. A bit more here and there… but of course without the backer archives.
In case you complete the game, feel free to send in the final ‘codes’ 😉 We keep on working on Project Caren 2.
Thank you for all the feedback we got!
Martin, Oliver & Kamil Continue reading “Caren – Thank You Edition 2018”
Hooray: PriorArt started developing games for the Atari Lynx. The first project is an isometric RPG called ‘Lacim’s Legacy’ by Enthusi and Zooperdan. Right now you can find here screenshots, links and a recording of the current dev status.
Continue reading “Lacim’s Legacy currently under development”
Dear all fellow Atarians 🙂
Last year our game ‘Assembloids2600’ was released and it is since then available at the AtariAge store. Today we publish the binaries for the PAL and NTSC version as well.
You can follow up some reviews and reports about the game from the game thread in AtariAge forums.
We think it is a fun, easy-to-pick up game that is still challenging for any gamer out there 🙂
You can still get a boxed version with Ptoing’s great art or a physical cart plus manual to support us and of course, Albert’s efforts and his online shop.
Thanks for reading, playing and being part of this community 🙂
Martin, enthusi / PriorArt
Continue reading “Assembloids 2600 binaries for free!”
PriorArt was showing up at the Gamescom retro area. We had the opportunity to present SAFTS and Caren at the poly.play booth. As special surprise the RETURN magazine came up with a SAFTS tabletop setup, which was quite popular among visitors. Continue reading “Gamescom 2018 announcements”
Assembloids 2600 is a fast paced reaction puzzler for the Atari 2600. The goal is to complete figures consisting of four colored pieces. The more uniform the color of a finished figure, the more points you score. But during all that the timer bar decreases faster and faster…
This game was realized in 4 KB to stay true to the original spirit of the early days.
Continue reading “Assembloids 2600”
SAFTS is a C64 foosball game for 1 or 2 players. The playfield utilizes 8 bars and the full number of players. To keep all dimensions as accurate as possible, the playfield ranges over the full screen with the bar handles and goals extending into the top/bottom and side borders. During the development process high value was set to skill based and also fluid gameplay in 50 fps.
Continue reading “SAFTS – Spin all 4 Table Soccer (Compo)”
Those of you who already played Caren can expect to experience numerous changes and additions. In fact not only the game mechanics but also its content change massively. We do not consider this an extension or add-on but a completely new game which will actually include a remake of the first part.
Do not worry, no spoilers ahead but we’ll say this much (without letting the head er… cat out of the bag), the game will be arranged into several chapters and we work hard on it becoming less linear that one might expect from an adventure game.
Continue reading “Project Caren 2 (working title)”